BornOfFire
12-07-2007, 08:32 PM
Using the XBL unfortunately forces people to deal with one of XBL's more annoying quirks: the inability to pay exact amounts for content. Microsoft forces users to purchase arbitrary Microsoft Point bundles, inconvenient (and expensive) when purchasing content on a regular basis. While on the phone with Xbox 360 group product manager Aaron Greenberg about the recent dashboard update, I decided to ask why this simple annoyance hasn't been cleared up yet.
"The reason why we do that, the core reason, is around credit card transaction fees," said Greenberg. "If we do this in bulk, we don't have to burden the consumer with the transaction fees, or ourselves or publishers. It's about keeping infrastructure costs down and I know sometimes it's frustrating because you end up with odd points, but we don't have any plans to change that."
This explains why It happens with the ps3 also. I always have like 4 cents left after i purchase something. Those bastards nickel and diming me!
"The reason why we do that, the core reason, is around credit card transaction fees," said Greenberg. "If we do this in bulk, we don't have to burden the consumer with the transaction fees, or ourselves or publishers. It's about keeping infrastructure costs down and I know sometimes it's frustrating because you end up with odd points, but we don't have any plans to change that."
This explains why It happens with the ps3 also. I always have like 4 cents left after i purchase something. Those bastards nickel and diming me!